WellNourish.
Encouraging Healthy Grocery Shopping by Providing Accessible Information
Team
Sara Augioli
Bahar Shahmammadova
Timeline
8 weeks
Tools Used
Adobe XD
My Role
Project Lead
Problem
Young adults don't have time to research healthy recipes and ingredients.
Grocery shopping can be overwhelming for these individuals, being presented with countless options to choose from and knowing what is actually healthy versus marketed as healthy.
How might we help people determine healthy vs unhealthy foods while grocery shopping?
WellNourish helps users find healthy ingredients, understand nutrition labels and create shopping lists.
WellNourish is a solution for users who get overwhelmed by grocery shopping but are motivated to eat healthy. It is designed to ease the healthy grocery shopping experience by giving users access to simplified nutritional information.
Solution
Research
Competitor Analysis
Based on our initial market research, we realized that many competitor applications are focused on calorie count and weight goals, instead of providing meaningful nutritional values and educating users on their health choices. For instance, Whole Foods provides a number of nutritional values on the items selected, yet they do not highlight if the item is exceeding the recommended daily intake and that it might be unhealthy.
Even though some apps include the nutritional breakdown of food items, users need to have prior knowledge to understand the health implications.
User Interviews
We conducted semi-structured interviews with 5 people of various backgrounds who are trying to eat healthy. It was important for us to understand what motivates users to eat healthy and how they keep up with their goals. We wanted to understand how their motivation and frustrations regarding eating healthy are reflected in their grocery shopping. You can check out our interview protocol.
How do people who are motivated to eat healthy determine healthy versus unhealthy foods while shopping for groceries?
Research
Competitor Analysis
Based on our initial market research, we realized that many competitor applications are focused on calorie count and weight goals, instead of providing meaningful nutritional values and educating users on their health choices. For instance, Whole Foods provides a number of nutritional values on the items selected, yet they do not highlight if the item is exceeding the recommended daily intake and that it might be unhealthy.
Even though some apps include the nutritional breakdown of food items, users need to have prior knowledge to understand the health implications.
User Interviews
We conducted semi-structured interviews with 5 people of various backgrounds who are trying to eat healthy. It was important for us to understand what motivates users to eat healthy and how they keep up with their goals. We wanted to understand how their motivation and frustrations regarding eating healthy are reflected in their grocery shopping. You can check out our interview protocol.
How do people who are motivated to eat healthy determine healthy versus unhealthy foods while shopping for groceries?
Analysis
Key Findings
After conducting interviews, we created an affinity map to analyze our findings which lead us to 3 main insights.
01.
Uncertainty
Surrounding Food
Users were uncertain about some ingredients, nutritional values, and potential consequences, regardless of their educational background.
“I don’t understand the meanings of many items in the ingredient lists"
02.
Health Choices
are Self Motivated
Users were self-motivated and motivation was influenced by genetic factors, documentaries, and the desire for an active and healthy lifestyle.
“I just want to eat healthy and not deal with health issues in the future.”
03.
Different
Definitions of Health
Users had different definitions of a healthy lifestyle. Certain products were considered unhealthy by some while others were okay with them.
“For me, cereals are unhealthy no matter what, I would always prefer oats"
Personas
Based on our contextual inquiry, we developed a primary and secondary persona to help us better understand and emphasize with our users.
Scenarios and Storyboards
We wanted to visualize in which scenarios users would use our solution and how can we adapt it to their life. Then we created interaction scenarios as well as storyboards inspired by our personas to help our design process.
Exploration
User Flow Chart
Our research helped us to understand user needs and issues they face, and with used this data to brainstorm ideas and possible features of our product. We then created a user flow chart to visualize various flows users will take through our app. We started with information architecture which was then used to create a user flow.
Paper Prototype
We used the user flow diagram to start thinking about what each step in the diagram could look like and how users would interact with these screens before moving into digital wireframes.
Wireframes
The user flow chart and paper prototypes helped us to quickly communicate our ideas, and focus on tasks and interactions before we moved into digitally visualizing screens.
Low-Fidelity Usability Testing
Before moving forward to higher fidelity prototypes, we wanted to validate our design with user testing. We conducted task-based usability tests with 5 users. Based on the usability test results, we found 5 major insights.
01. Not enough visual feedback.
02. Hard to find shopping list.
03. Recipe page is overwhelming.
04. Users liked the minimalistic design.
05. Deleting ingredients from the list is hard.
Mid-Fidelity Prototype
Using insights from low-fidelity usability testing, we improved our design and developed a mid-fidelity prototype. We incorporated visual feedback for users to indicate when they successfully add products to their lists, made the shopping list home page for easier access, changed the recipe list to have a hierarchy, and included more visuals to guide users. We also added a swipe right interaction for deleting products in lists.
Second Usability Testing
After we implemented feedback from put low-fidelity usability test and moved to a mid-fidelity prototype, we wanted to validate some of our new design changes with a second, more refined usability test. We created a usability test protocol and conducted a user test with 5 users.
We entered our notes into the inspection log below to identify which screen users faced the challenge on, which UI feature caused the challenge, the type of issue the user faced, and the description and frequency it occurred. We then rated the severity of the problem from 1 to 4, with 1 being the least severe. This helped us identify the changes we want to implement based on the second usability test.
Visual Style Guide
After deciding on interactions and wireframes, we created a visual style guide to follow before designing our final product.
Final Design
Key Feautures
Using insights from low-fidelity usability testing, we improved our design and developed a mid-fidelity prototype. We incorporated visual feedback for users to indicate when they successfully add products to their lists, made the shopping list home page for easier access, changed the recipe list to have a hierarchy, and included more visuals to guide users. We also added a swipe right interaction for deleting products in lists.
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Add a short title
To customize the text style for all items, click Edit Text. You can change font, size, scale text and more. To show dynamic content from a collection, Connect to Data.